Very dynamic gameplay in 360. Try to dodge crossfire!
Realistic physics of the movement and destruction of enemies makes every moment of the gameplay unique.
UNPREDICTABLE ENEMIES BEHAVIOR
You can never predict what will do or where the enemy will be. His behavior is completely unpredictable.View Beta Version Trailer
OVER 10 WAYS TO DESTROY ENEMY
In fact, more than 10. You will realize how funny and varied it is only by trying.
Supports all light sources of the new Unity rendering pipeline
During the calculation of probe positions, GPU acceleration is used. Sometimes this speeds up the calculation very much.
Equivalent Color Filtering
All probes of the same color are automatically deleted. Only contrasting ones remain.Get On Unity Asset Store
Multithreading is used to handle large arrays.